Creation of Disney 'Planes'
Design of the comprehensive development of the promotional game 'Planes,' working on all aspects from initial concept ideation to product design, including the intricate planning of user interface (UI) and visual design elements. Successfully delivered a 2D platform-scrolling game featuring multiple distinct levels.
The goal was not only to make the game fun but to engage players, immersing them in the world of 'Planes.'The end result was a 2D platform-scrolling game that featured multiple distinct levels, each meticulously designed to offer unique challenges and experiences.
At the heart of this project was the creation of a captivating 2D classic platform-scrolling game. My journey began with the inception of the game's concept. We conceived a concept that resonated with our target audience but also aligned seamlessly with the brand's objectives.
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